A 2.5D bullet-time shooter built in Unity. Custom inventory, save, and quest systems written from first principles for a 30+ person team.
A 2.5D bullet-time shooter built in Unity. Custom inventory, save, and quest systems written from first principles for a 30+ person team.
A pixel rogue-like RPG for the App Store. 140K+ downloads, 4.6 stars, charted #130 in Adventure. My first ship.
A pixel rogue-like RPG for the App Store. 140K+ downloads, 4.6 stars, charted #130 in Adventure. My first ship.




A casual multiplayer freeze-tag shooter built on UE5, with a Next.js / MongoDB backend on AWS GameLift. Architected client-to-cloud end-to-end.
A casual multiplayer freeze-tag shooter built on UE5, with a Next.js / MongoDB backend on AWS GameLift. Architected client-to-cloud end-to-end.